Velocity

+0.004

Power The Grid Velocity, last 14 days: falling across 14 days, 0.01 to 0.00 (low 0.00, high 0.01).

Confidence 20%

Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, ratings had a measurable acceleration on 2026-10-17. Topic views and comments did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 14 of the last 14 days. How this is computed.

Which counter moved first

Lead and lag

30 days

Not enough of the ladder to compare.

Only ratings could be plotted, so there is no second counter to compare the timing against.

Lead and lag for Power The Grid, 30 daysLead and lag over 30 days, 2026-09-18 to 2026-10-17, each series scaled to its own change so the timing can be compared. Not enough of the ladder to compare. Ratings: 272 to 271, down 1, most of that change came early in the window.200%100%50%0%Sep 18Oct 17Ratings

Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below. The axis runs past its ends because a counter went beyond its final value inside the window and came back — a deleted comment, a withdrawn rating. The scale is widened rather than the curve clipped, so the round trip stays visible.

Series — over Sep 18 to Oct 17

  • Ratings — people finished and cared272 to 271down -1
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
  • Comments are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for Power The Grid across the charted window
DayRatings
Sep 18272
Sep 19272
Sep 20272
Sep 21272
Sep 22272
Sep 23270
Sep 24270
Sep 25270
Sep 26270
Sep 27270
Sep 28270
Sep 29270
Sep 30270
Oct 1270
Oct 2270
Oct 3270
Oct 4270
Oct 5270
Oct 6270
Oct 7270
Oct 8270
Oct 9270
Oct 10270
Oct 11270
Oct 12270
Oct 13271
Oct 14271
Oct 15271
Oct 16271
Oct 17271
What the platform publishes

Counters

Read 2026-10-17
Current counters for Power The Grid, with their 7- and 30-day changes
CounterNow7d30d
Ratings conversion271up +1down -1

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

Categories

Categories: where itch.io's own charts have placed Power The Grid
ChartNow7d30dHistory
Top sellers · Strategyposition 173down -159down -158Position on itch.io's Top sellers · Strategy chart across 50 readings: slipping, #129 to #173 (best #12, worst #173).
Top sellers · Simulationposition 370down -317down -321Position on itch.io's Top sellers · Simulation chart across 50 readings: slipping, #302 to #370 (best #33, worst #370).
Top rated · Strategyposition 809down -1down -1Position on itch.io's Top rated · Strategy chart across 50 readings: slipping, #795 to #809 (best #795, worst #810).

All of itch.io

All of itch.io: where itch.io's own charts have placed Power The Grid
ChartNow7d30dHistory
Top sellersposition 3,094down -2,730down -2,746Position on itch.io's Top sellers chart across 59 readings: slipping, #2726 to #3094 (best #206, worst #3094).
On 9 tag charts
Tag charts: where itch.io's own charts have placed Power The Grid
ChartNow7d30dHistory
Top rated · #real-timeposition 22unchanged 0unchanged 0Position on itch.io's Top rated · #real-time chart across 39 readings: holding, #22 to #22 (best #22, worst #22).
Top rated · #tycoonposition 32down -2down -1Position on itch.io's Top rated · #tycoon chart across 39 readings: slipping, #31 to #32 (best #30, worst #32).
Top rated · #futuristicposition 55unchanged 0up +2Position on itch.io's Top rated · #futuristic chart across 39 readings: climbing, #57 to #55 (best #55, worst #57).
Top rated · #real-time-strategyposition 91down -3down -6Position on itch.io's Top rated · #real-time-strategy chart across 39 readings: slipping, #85 to #91 (best #84, worst #91).
Top rated · #city-builderposition 96up +2up +7Position on itch.io's Top rated · #city-builder chart across 41 readings: climbing, #102 to #96 (best #96, worst #103).
Top rated · #isometricposition 117up +2down -1Position on itch.io's Top rated · #isometric chart across 39 readings: slipping, #116 to #117 (best #116, worst #119).
Top rated · #educationalposition 240down -7down -8Position on itch.io's Top rated · #educational chart across 41 readings: slipping, #231 to #240 (best #230, worst #240).
Top rated · #ludum-dareposition 306unchanged 0up +10Position on itch.io's Top rated · #ludum-dare chart across 39 readings: climbing, #315 to #306 (best #306, worst #316).
Top rated · #difficultposition 425down -1down -1Position on itch.io's Top rated · #difficult chart across 41 readings: slipping, #421 to #425 (best #420, worst #426).
Everything else we hold

Activity and where to go next

First seen by us
2026-08-20
Price
free
Average rating
4.01 / 5

No devlog has been posted since we started watching on 2026-08-20. itch.io publishes only the most recent devlog date, so anything posted before then leaves no trace here.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.