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Processor Tycoon

  • Genre: Simulation

Open on itch.io

Velocity

This game has no Velocity yet. The scoring pass only ranks games that clear an audience floor and have enough history to measure acceleration over — everything below that line is collected but not scored, which is most of the catalogue.

Which counter moved first

Lead and lag

12 days

Not enough of the ladder to compare.

Only ratings could be plotted, so there is no second counter to compare the timing against.

Lead and lag for Processor Tycoon, 12 daysLead and lag over 12 days, 2026-08-20 to 2026-08-31, each series scaled to its own change so the timing can be compared. Not enough of the ladder to compare. Ratings: 127 to 128, up 1, most of that change came early in the window.100%50%0%Aug 20Aug 31Ratings

Each line is scaled to its own change across these 12 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below.

Series — over Aug 20 to Aug 31

  • Ratingspeople finished and cared127 to 128up +1
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
  • Comments are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for Processor Tycoon across the charted window
DayRatings
Aug 20127
Aug 21127
Aug 22127
Aug 23127
Aug 24128
Aug 25128
Aug 26128
Aug 27128
Aug 28128
Aug 29128
Aug 30128
Aug 31128
What the platform publishes

Counters

Read 2026-08-31
Current counters for Processor Tycoon, with their 7- and 30-day changes
CounterNow7d30d
Ratings conversion128unchanged 0no comparable reading thirty days back

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

Categories

Categories: where itch.io's own charts have placed Processor Tycoon
ChartNow7d30dHistory
Top rated · Strategyposition 141not listed seven days agonot listed thirty days agoPosition on itch.io's Top rated · Strategy chart across 3 readings: slipping, #140 to #141 (best #140, worst #141).
Top rated · Simulationposition 327not listed seven days agonot listed thirty days agoPosition on itch.io's Top rated · Simulation chart across 3 readings: slipping, #326 to #327 (best #326, worst #327).
Top sellers · Strategyposition 350not listed seven days agonot listed thirty days agoPosition on itch.io's Top sellers · Strategy chart across 3 readings: slipping, #345 to #350 (best #345, worst #350).
Top sellers · Simulationposition 804not listed seven days agonot listed thirty days agoPosition on itch.io's Top sellers · Simulation chart across 3 readings: slipping, #795 to #804 (best #795, worst #804).

All of itch.io

All of itch.io: where itch.io's own charts have placed Processor Tycoon
ChartNow7d30dHistory
Top ratedposition 4,068down -17not listed thirty days agoPosition on itch.io's Top rated chart across 12 readings: climbing, #4119 to #4068 (best #4048, worst #4119).

A climb is places gained, so a positive number means it moved up. The line rises when the game is climbing, which is the opposite direction to the raw position.

Everything else we hold

Activity and where to go next

First seen by us
2026-08-20
Average rating
4.60 / 5

No devlog has been posted since we started watching on 2026-08-20. itch.io publishes only the most recent devlog date, so anything posted before then leaves no trace here.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.