Velocity

0.000

Stick to the Plan Velocity, last 14 days: flat across 14 days, 0.00 to 0.00 (low 0.00, high 0.00).

Confidence 20%

Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, ratings had a measurable acceleration on 2026-10-09. Topic views and comments did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 14 of the last 14 days. How this is computed.

Which counter moved first

Lead and lag

30 days

Not enough of the ladder to compare.

Only ratings could be plotted, so there is no second counter to compare the timing against.

Lead and lag for Stick to the Plan, 30 daysLead and lag over 30 days, 2026-09-10 to 2026-10-09, each series scaled to its own change so the timing can be compared. Not enough of the ladder to compare. Ratings: 48 throughout, no change at all.100%50%0%Sep 10Oct 9Ratings

Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below.

Series — over Sep 10 to Oct 9

  • Ratings — people finished and cared48 to 48unchanged 0
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
  • Comments are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for Stick to the Plan across the charted window
DayRatings
Sep 1048
Sep 1148
Sep 1248
Sep 1348
Sep 1448
Sep 1548
Sep 1648
Sep 1748
Sep 1848
Sep 1948
Sep 2048
Sep 2148
Sep 2248
Sep 2348
Sep 2448
Sep 2548
Sep 2648
Sep 2748
Sep 2848
Sep 2948
Sep 3048
Oct 148
Oct 248
Oct 348
Oct 448
Oct 548
Oct 648
Oct 748
Oct 848
Oct 948
What the platform publishes

Counters

Read 2026-10-09
Current counters for Stick to the Plan, with their 7- and 30-day changes
CounterNow7d30d
Ratings conversion48unchanged 0unchanged 0

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

Categories

Categories: where itch.io's own charts have placed Stick to the Plan
ChartNow7d30dHistory
Top rated · Puzzleposition 684up +2down -12Position on itch.io's Top rated · Puzzle chart across 42 readings: slipping, #663 to #684 (best #663, worst #686).
Top rated · Adventureposition 963down -4down -47Position on itch.io's Top rated · Adventure chart across 42 readings: slipping, #918 to #963 (best #916, worst #966).
Top sellers · Puzzleposition 982up +11down -24Position on itch.io's Top sellers · Puzzle chart across 42 readings: slipping, #944 to #982 (best #944, worst #997).

All of itch.io

All of itch.io: where itch.io's own charts have placed Stick to the Plan
ChartNow7d30dHistory
Top ratedposition 5,092down -36down -139Position on itch.io's Top rated chart across 51 readings: slipping, #4907 to #5092 (best #4907, worst #5093).
On 10 tag charts
Tag charts: where itch.io's own charts have placed Stick to the Plan
ChartNow7d30dHistory
Top rated · #top-downposition 115unchanged 0down -2Position on itch.io's Top rated · #top-down chart across 31 readings: slipping, #113 to #115 (best #112, worst #116).
Top rated · #cozyposition 170down -1down -7Position on itch.io's Top rated · #cozy chart across 33 readings: slipping, #161 to #170 (best #161, worst #172).
Top rated · #relaxingposition 172up +1down -1Position on itch.io's Top rated · #relaxing chart across 31 readings: slipping, #170 to #172 (best #170, worst #173).
Top rated · #furryposition 184unchanged 0down -3Position on itch.io's Top rated · #furry chart across 31 readings: slipping, #182 to #184 (best #181, worst #185).
Top rated · #casualposition 275down -3down -7Position on itch.io's Top rated · #casual chart across 33 readings: slipping, #267 to #275 (best #267, worst #275).
Top rated · #3dposition 446down -5down -16Position on itch.io's Top rated · #3d chart across 51 readings: slipping, #429 to #446 (best #427, worst #447).
Top rated · #atmosphericposition 718down -9down -34Position on itch.io's Top rated · #atmospheric chart across 49 readings: slipping, #684 to #718 (best #682, worst #720).
Top rated · #shortposition 990down -9down -27Position on itch.io's Top rated · #short chart across 31 readings: slipping, #961 to #990 (best #961, worst #990).
Top rated · #singleplayerposition 1,220down -11down -68Position on itch.io's Top rated · #singleplayer chart across 31 readings: slipping, #1150 to #1220 (best #1150, worst #1225).
Top rated · #no-aiposition 2,128down -30down -136Position on itch.io's Top rated · #no-ai chart across 31 readings: slipping, #1987 to #2128 (best #1987, worst #2131).
Everything else we hold

Activity and where to go next

First seen by us
2026-08-20
Price
paid
Average rating
4.77 / 5

No devlog has been posted since we started watching on 2026-08-20. itch.io publishes only the most recent devlog date, so anything posted before then leaves no trace here.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.