itch.ioRank 11292026-11-06

Bloodbane: The Crimson Nocturne [Post-Ludum ver.]

Open on itch.io

Velocity

0.000

Bloodbane: The Crimson Nocturne [Post-Ludum ver.] Velocity, last 14 days: rising across 14 days, -0.02 to 0.00 (low -0.02, high 0.00).

Confidence 20%

Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, ratings had a measurable acceleration on 2026-11-06. Topic views and comments did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 14 of the last 14 days. How this is computed.

Which counter moved first

Lead and lag

30 days

Not enough of the ladder to compare.

Only ratings could be plotted, so there is no second counter to compare the timing against.

Lead and lag for Bloodbane: The Crimson Nocturne [Post-Ludum ver.], 30 daysLead and lag over 30 days, 2026-10-09 to 2026-11-07, each series scaled to its own change so the timing can be compared. Not enough of the ladder to compare. Ratings: 43 to 44, up 1, most of that change came early in the window.100%50%0%Oct 9Nov 7Ratings

Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below.

Series — over Oct 9 to Nov 7

  • Ratings — people finished and cared43 to 44up +1
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
  • Comments are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for Bloodbane: The Crimson Nocturne [Post-Ludum ver.] across the charted window
DayRatings
Oct 943
Oct 1043
Oct 1143
Oct 1244
Oct 1344
Oct 1444
Oct 1544
Oct 1644
Oct 1744
Oct 1844
Oct 1944
Oct 2044
Oct 2144
Oct 2244
Oct 2344
Oct 2444
Oct 2544
Oct 2644
Oct 2744
Oct 2844
Oct 2944
Oct 3044
Oct 3144
Nov 144
Nov 244
Nov 344
Nov 444
Nov 544
Nov 644
Nov 744
What the platform publishes

Counters

Read 2026-11-07
Current counters for Bloodbane: The Crimson Nocturne [Post-Ludum ver.], with their 7- and 30-day changes
CounterNow7d30d
Ratings conversion44unchanged 0up +1

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

Categories

Categories: where itch.io's own charts have placed Bloodbane: The Crimson Nocturne [Post-Ludum ver.]
ChartNow7d30dHistory
Top sellers · Strategyposition 95not listed seven days agonot listed thirty days agoPosition on itch.io's Top sellers · Strategy chart across 7 readings: slipping, #30 to #95 (best #30, worst #95).
Top sellers · Rpgposition 240not listed seven days agonot listed thirty days agoPosition on itch.io's Top sellers · Rpg chart across 7 readings: slipping, #62 to #240 (best #62, worst #240).
Top sellers · Adventureposition 477not listed seven days agonot listed thirty days agoPosition on itch.io's Top sellers · Adventure chart across 7 readings: slipping, #140 to #477 (best #140, worst #477).

All of itch.io

All of itch.io: where itch.io's own charts have placed Bloodbane: The Crimson Nocturne [Post-Ludum ver.]
ChartNow7d30dHistory
Top sellersposition 2,330not listed seven days agonot listed thirty days agoPosition on itch.io's Top sellers chart across 7 readings: slipping, #773 to #2330 (best #773, worst #2330).
On 6 tag charts
Tag charts: where itch.io's own charts have placed Bloodbane: The Crimson Nocturne [Post-Ludum ver.]
ChartNow7d30dHistory
Top rated · #strategy-rpgposition 81unchanged 0unchanged 0Position on itch.io's Top rated · #strategy-rpg chart across 59 readings: slipping, #79 to #81 (best #79, worst #81).
Top rated · #vampireposition 247down -1unchanged 0Position on itch.io's Top rated · #vampire chart across 59 readings: slipping, #243 to #247 (best #242, worst #248).
Top rated · #clickerposition 444down -5down -6Position on itch.io's Top rated · #clicker chart across 62 readings: slipping, #416 to #444 (best #415, worst #449).
Top rated · #card-gameposition 552down -3down -3Position on itch.io's Top rated · #card-game chart across 46 readings: climbing, #556 to #552 (best #538, worst #561).
Top rated · #roguelikeposition 1,153down -11down -20Position on itch.io's Top rated · #roguelike chart across 52 readings: slipping, #1101 to #1153 (best #1099, worst #1154).
Top rated · #darkposition 1,516down -6up +24Position on itch.io's Top rated · #dark chart across 61 readings: slipping, #1471 to #1516 (best #1471, worst #1545).
Everything else we hold

Activity and where to go next

First seen by us
2026-09-07
Price
free
Average rating
3.95 / 5

No devlog has been posted since we started watching on 2026-09-07. itch.io publishes only the most recent devlog date, so anything posted before then leaves no trace here.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.