itch.ioRank 1592026-10-07

COLISEUM

Open on itch.io

Velocity

+0.028

COLISEUM Velocity, last 14 days: rising across 14 days, -0.15 to 0.03 (low -0.15, high 0.03).

Confidence 20%

Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, ratings had a measurable acceleration on 2026-10-07. Topic views and comments did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 14 of the last 14 days. How this is computed.

Which counter moved first

Lead and lag

30 days

Not enough of the ladder to compare.

Only ratings could be plotted, so there is no second counter to compare the timing against.

Lead and lag for COLISEUM, 30 daysLead and lag over 30 days, 2026-09-08 to 2026-10-07, each series scaled to its own change so the timing can be compared. Not enough of the ladder to compare. Ratings: 24 to 38, up 14, most of that change came early in the window.100%50%0%Sep 8Oct 7Ratings

Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below.

Series — over Sep 8 to Oct 7

  • Ratings — people finished and cared24 to 38up +14
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
  • Comments are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for COLISEUM across the charted window
DayRatings
Sep 824
Sep 1028
Sep 1130
Sep 1230
Sep 1331
Sep 1431
Sep 1533
Sep 1633
Sep 1733
Sep 1833
Sep 1933
Sep 2034
Sep 2134
Sep 2234
Sep 2334
Sep 2434
Sep 2534
Sep 2635
Sep 2735
Sep 2835
Sep 2935
Sep 3035
Oct 135
Oct 236
Oct 336
Oct 436
Oct 536
Oct 636
Oct 738
What the platform publishes

Counters

Read 2026-10-07
Current counters for COLISEUM, with their 7- and 30-day changes
CounterNow7d30d
Ratings conversion38up +2no comparable reading thirty days back

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

Categories

Categories: where itch.io's own charts have placed COLISEUM
ChartNow7d30dHistory
Top rated · Visual Novelposition 938up +52not listed thirty days agoPosition on itch.io's Top rated · Visual Novel chart across 17 readings: climbing, #1000 to #938 (best #938, worst #1006).

All of itch.io

All of itch.io: where itch.io's own charts have placed COLISEUM
ChartNow7d30dHistory
New & popularposition 39not listed seven days agonot listed thirty days agoPosition on itch.io's New & popular chart across 2 readings: slipping, #14 to #39 (best #14, worst #39).
Newestposition 660not listed seven days agonot listed thirty days agoPosition on itch.io's Newest chart across 2 readings: slipping, #14 to #660 (best #14, worst #660).
Top sellersposition 1,062not listed seven days agonot listed thirty days ago
Top ratedposition 2,756down -61not listed thirty days agoPosition on itch.io's Top rated chart across 30 readings: climbing, #4879 to #2756 (best #2615, worst #4879).
On 7 tag charts
Tag charts: where itch.io's own charts have placed COLISEUM
ChartNow7d30dHistory
Top rated · #survivalposition 75up +4not listed thirty days agoPosition on itch.io's Top rated · #survival chart across 26 readings: climbing, #108 to #75 (best #75, worst #108).
Top rated · #creepyposition 170up +7not listed thirty days agoPosition on itch.io's Top rated · #creepy chart across 28 readings: climbing, #211 to #170 (best #170, worst #211).
Top rated · #narrativeposition 190up +22not listed thirty days agoPosition on itch.io's Top rated · #narrative chart across 26 readings: climbing, #275 to #190 (best #190, worst #275).
Top rated · #multiple-endingsposition 230up +14not listed thirty days agoPosition on itch.io's Top rated · #multiple-endings chart across 26 readings: climbing, #285 to #230 (best #230, worst #285).
Top rated · #atmosphericposition 336up +17not listed thirty days agoPosition on itch.io's Top rated · #atmospheric chart across 30 readings: climbing, #715 to #336 (best #336, worst #715).
Top rated · #horrorposition 590up +26not listed thirty days agoPosition on itch.io's Top rated · #horror chart across 26 readings: climbing, #742 to #590 (best #590, worst #742).
Top rated · #no-aiposition 1,067up +49not listed thirty days agoPosition on itch.io's Top rated · #no-ai chart across 26 readings: climbing, #1378 to #1067 (best #1067, worst #1378).
Everything else we hold

Activity and where to go next

First seen by us
2026-08-27
Price
free
Average rating
4.97 / 5

No devlog has been posted since we started watching on 2026-08-27. itch.io publishes only the most recent devlog date, so anything posted before then leaves no trace here.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.