Velocity

0.000

Demonizer Velocity, last 14 days: flat across 14 days, 0.00 to 0.00 (low 0.00, high 0.00).

Confidence 20%

Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, ratings had a measurable acceleration on 2026-10-15. Topic views and comments did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 14 of the last 14 days. How this is computed.

Which counter moved first

Lead and lag

30 days

Not enough of the ladder to compare.

Only ratings could be plotted, so there is no second counter to compare the timing against.

Lead and lag for Demonizer, 30 daysLead and lag over 30 days, 2026-09-16 to 2026-10-15, each series scaled to its own change so the timing can be compared. Not enough of the ladder to compare. Ratings: 80 throughout, no change at all.100%50%0%Sep 16Oct 15Ratings

Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below.

Series — over Sep 16 to Oct 15

  • Ratings — people finished and cared80 to 80unchanged 0
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
  • Comments are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for Demonizer across the charted window
DayRatings
Sep 1680
Sep 1780
Sep 1880
Sep 1980
Sep 2080
Sep 2180
Sep 2280
Sep 2380
Sep 2480
Sep 2580
Sep 2680
Sep 2780
Sep 2880
Sep 2980
Sep 3080
Oct 180
Oct 280
Oct 380
Oct 480
Oct 580
Oct 680
Oct 780
Oct 880
Oct 980
Oct 1080
Oct 1180
Oct 1280
Oct 1380
Oct 1480
Oct 1580
What the platform publishes

Counters

Read 2026-10-15
Current counters for Demonizer, with their 7- and 30-day changes
CounterNow7d30d
Ratings conversion80unchanged 0unchanged 0

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

Categories

Categories: where itch.io's own charts have placed Demonizer
ChartNow7d30dHistory
Top sellers · Shooterposition 181down -12down -34Position on itch.io's Top sellers · Shooter chart across 48 readings: slipping, #165 to #181 (best #22, worst #181).
Top rated · Shooterposition 300unchanged 0down -4Position on itch.io's Top rated · Shooter chart across 48 readings: slipping, #294 to #300 (best #294, worst #300).
Top sellers · Actionposition 426down -29down -41Position on itch.io's Top sellers · Action chart across 48 readings: slipping, #362 to #426 (best #45, worst #426).
Top rated · Actionposition 897up +8down -8Position on itch.io's Top rated · Action chart across 48 readings: slipping, #882 to #897 (best #882, worst #905).

All of itch.io

All of itch.io: where itch.io's own charts have placed Demonizer
ChartNow7d30dHistory
Top sellersposition 3,063down -174down -295Position on itch.io's Top sellers chart across 57 readings: slipping, #1620 to #3063 (best #371, worst #3063).
On 9 tag charts
Tag charts: where itch.io's own charts have placed Demonizer
ChartNow7d30dHistory
Top rated · #score-attackposition 45down -1down -1Position on itch.io's Top rated · #score-attack chart across 37 readings: slipping, #43 to #45 (best #43, worst #45).
Top rated · #medievalposition 90up +5down -2Position on itch.io's Top rated · #medieval chart across 37 readings: slipping, #87 to #90 (best #87, worst #96).
Top rated · #shoot-em-upposition 105unchanged 0up +1Position on itch.io's Top rated · #shoot-em-up chart across 37 readings: climbing, #107 to #105 (best #105, worst #107).
Top rated · #monstersposition 160up +1unchanged 0Position on itch.io's Top rated · #monsters chart across 37 readings: slipping, #159 to #160 (best #158, worst #162).
Top rated · #arcadeposition 380down -3down -6Position on itch.io's Top rated · #arcade chart across 55 readings: slipping, #372 to #380 (best #369, worst #380).
Top rated · #female-protagonistposition 790up +1down -11Position on itch.io's Top rated · #female-protagonist chart across 38 readings: slipping, #777 to #790 (best #776, worst #793).
Top rated · #fantasyposition 814up +8down -22Position on itch.io's Top rated · #fantasy chart across 38 readings: slipping, #789 to #814 (best #789, worst #823).
Top rated · #pixel-artposition 2,084down -7down -52Position on itch.io's Top rated · #pixel-art chart across 32 readings: slipping, #2023 to #2084 (best #2023, worst #2085).
Top rated · #2dposition 2,386not listed seven days agonot listed thirty days agoPosition on itch.io's Top rated · #2d chart across 15 readings: slipping, #2322 to #2386 (best #2322, worst #2386).
Everything else we hold

Activity and where to go next

First seen by us
2026-08-20
Price
paid
Average rating
4.53 / 5

No devlog has been posted since we started watching on 2026-08-20. itch.io publishes only the most recent devlog date, so anything posted before then leaves no trace here.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.