Velocity

+0.040

Final Profit: A Shop RPG Velocity, last 14 days: rising across 14 days, 0.00 to 0.04 (low 0.00, high 0.04).

Confidence 20%

Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, ratings had a measurable acceleration on 2026-10-16. Topic views and comments did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 14 of the last 14 days. How this is computed.

Which counter moved first

Lead and lag

30 days

Not enough of the ladder to compare.

Only ratings could be plotted, so there is no second counter to compare the timing against.

Lead and lag for Final Profit: A Shop RPG, 30 daysLead and lag over 30 days, 2026-09-18 to 2026-10-17, each series scaled to its own change so the timing can be compared. Not enough of the ladder to compare. Ratings: 25 to 26, up 1, most of that change came late in the window.100%50%0%Sep 18Oct 17Ratings

Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below.

Series — over Sep 18 to Oct 17

  • Ratings — people finished and cared25 to 26up +1
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
  • Comments are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for Final Profit: A Shop RPG across the charted window
DayRatings
Sep 1825
Sep 1925
Sep 2025
Sep 2125
Sep 2225
Sep 2325
Sep 2425
Sep 2525
Sep 2625
Sep 2725
Sep 2825
Sep 2925
Sep 3025
Oct 125
Oct 225
Oct 325
Oct 425
Oct 525
Oct 625
Oct 725
Oct 825
Oct 925
Oct 1025
Oct 1125
Oct 1225
Oct 1326
Oct 1426
Oct 1526
Oct 1626
Oct 1726
What the platform publishes

Counters

Read 2026-10-17
Current counters for Final Profit: A Shop RPG, with their 7- and 30-day changes
CounterNow7d30d
Ratings conversion26up +1up +1

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

Categories

Categories: where itch.io's own charts have placed Final Profit: A Shop RPG
ChartNow7d30dHistory
Top rated · Rpgposition 464up +37up +13Position on itch.io's Top rated · Rpg chart across 50 readings: climbing, #478 to #464 (best #464, worst #502).
Top rated · Simulationposition 466up +52up +28Position on itch.io's Top rated · Simulation chart across 50 readings: climbing, #483 to #466 (best #464, worst #519).
Top sellers · Rpgposition 900down -34down -764Position on itch.io's Top sellers · Rpg chart across 50 readings: slipping, #856 to #900 (best #80, worst #900).
Top sellers · Simulationposition 937down -30down -816Position on itch.io's Top sellers · Simulation chart across 48 readings: slipping, #870 to #937 (best #81, worst #937).

All of itch.io

All of itch.io: where itch.io's own charts have placed Final Profit: A Shop RPG
ChartNow7d30dHistory
Top sellersposition 2,148down -1,605not listed thirty days agoPosition on itch.io's Top sellers chart across 8 readings: slipping, #543 to #2148 (best #543, worst #2148).
Top ratedposition 5,884up +322up +242Position on itch.io's Top rated chart across 35 readings: climbing, #6043 to #5884 (best #5839, worst #6275).
On 9 tag charts
Tag charts: where itch.io's own charts have placed Final Profit: A Shop RPG
ChartNow7d30dHistory
Top rated · #automationposition 7up +3up +1Position on itch.io's Top rated · #automation chart across 57 readings: climbing, #8 to #7 (best #7, worst #10).
Top rated · #working-simulatorposition 13up +1up +1Position on itch.io's Top rated · #working-simulator chart across 39 readings: climbing, #14 to #13 (best #13, worst #14).
Top rated · #managementposition 49up +1up +4Position on itch.io's Top rated · #management chart across 39 readings: climbing, #53 to #49 (best #48, worst #53).
Top rated · #incrementalposition 91up +10up +7Position on itch.io's Top rated · #incremental chart across 39 readings: climbing, #96 to #91 (best #90, worst #101).
Top rated · #lgbtqiaposition 207up +6up +2Position on itch.io's Top rated · #lgbtqia chart across 39 readings: slipping, #206 to #207 (best #203, worst #216).
Top rated · #explorationposition 276up +13up +11Position on itch.io's Top rated · #exploration chart across 40 readings: climbing, #285 to #276 (best #272, worst #296).
Top rated · #female-protagonistposition 547up +29up +27Position on itch.io's Top rated · #female-protagonist chart across 38 readings: climbing, #574 to #547 (best #547, worst #580).
Top rated · #story-richposition 783up +34up +23Position on itch.io's Top rated · #story-rich chart across 39 readings: climbing, #799 to #783 (best #776, worst #828).
Top rated · #no-aiposition 2,460up +115up +46Position on itch.io's Top rated · #no-ai chart across 39 readings: climbing, #2474 to #2460 (best #2427, worst #2639).
Everything else we hold

Activity and where to go next

First seen by us
2026-08-21
Price
paid
Average rating
4.88 / 5

No devlog has been posted since we started watching on 2026-08-21. itch.io publishes only the most recent devlog date, so anything posted before then leaves no trace here.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.