Velocity

+0.003

Vampire: No Survivors Velocity, last 14 days: falling across 14 days, 0.01 to 0.00 (low -0.00, high 0.01).

Confidence 20%

Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, ratings had a measurable acceleration on 2026-10-16. Topic views and comments did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 14 of the last 14 days. How this is computed.

Which counter moved first

Lead and lag

30 days

Not enough of the ladder to compare.

Only ratings could be plotted, so there is no second counter to compare the timing against.

Lead and lag for Vampire: No Survivors, 30 daysLead and lag over 30 days, 2026-09-17 to 2026-10-16, each series scaled to its own change so the timing can be compared. Not enough of the ladder to compare. Ratings: 313 to 315, up 2, the change came at a steady pace.150%100%50%0%Sep 17Oct 16Ratings

Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below. The axis runs past its ends because a counter went beyond its final value inside the window and came back — a deleted comment, a withdrawn rating. The scale is widened rather than the curve clipped, so the round trip stays visible.

Series — over Sep 17 to Oct 16

  • Ratings — people finished and cared313 to 315up +2
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
  • Comments are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for Vampire: No Survivors across the charted window
DayRatings
Sep 17313
Sep 18314
Sep 19314
Sep 20314
Sep 21314
Sep 22313
Sep 23313
Sep 24313
Sep 25313
Sep 26313
Sep 27313
Sep 28313
Sep 29314
Sep 30314
Oct 1314
Oct 2314
Oct 3314
Oct 4314
Oct 5314
Oct 6314
Oct 7314
Oct 8314
Oct 9314
Oct 10314
Oct 11316
Oct 12315
Oct 13315
Oct 14315
Oct 15315
Oct 16315
What the platform publishes

Counters

Read 2026-10-16
Current counters for Vampire: No Survivors, with their 7- and 30-day changes
CounterNow7d30d
Ratings conversion315up +1up +2

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

Categories

Categories: where itch.io's own charts have placed Vampire: No Survivors
ChartNow7d30dHistory
Top rated · Strategyposition 101up +1up +4Position on itch.io's Top rated · Strategy chart across 49 readings: holding, #101 to #101 (best #101, worst #106).
Top sellers · Strategyposition 202down -30down -33Position on itch.io's Top sellers · Strategy chart across 49 readings: slipping, #158 to #202 (best #152, worst #202).
Top rated · Actionposition 239up +10up +16Position on itch.io's Top rated · Action chart across 49 readings: climbing, #247 to #239 (best #238, worst #255).
Top sellers · Actionposition 528down -31down -53Position on itch.io's Top sellers · Action chart across 49 readings: slipping, #448 to #528 (best #448, worst #528).

All of itch.io

All of itch.io: where itch.io's own charts have placed Vampire: No Survivors
ChartNow7d30dHistory
Top ratedposition 2,908up +88up +109Position on itch.io's Top rated chart across 58 readings: climbing, #2913 to #2908 (best #2896, worst #3055).
Top sellersposition 3,667down -236down -349Position on itch.io's Top sellers chart across 58 readings: slipping, #3320 to #3667 (best #3168, worst #3667).
On 9 tag charts
Tag charts: where itch.io's own charts have placed Vampire: No Survivors
ChartNow7d30dHistory
Top rated · #real-time-strategyposition 7unchanged 0up +1Position on itch.io's Top rated · #real-time-strategy chart across 38 readings: climbing, #8 to #7 (best #7, worst #8).
Top rated · #tower-defenseposition 20unchanged 0unchanged 0Position on itch.io's Top rated · #tower-defense chart across 38 readings: holding, #20 to #20 (best #20, worst #20).
Top rated · #parodyposition 30up +2up +2Position on itch.io's Top rated · #parody chart across 38 readings: climbing, #32 to #30 (best #30, worst #32).
Top rated · #top-downposition 66up +2up +5Position on itch.io's Top rated · #top-down chart across 38 readings: climbing, #70 to #66 (best #66, worst #72).
Top rated · #arcadeposition 98up +1unchanged 0Position on itch.io's Top rated · #arcade chart across 56 readings: slipping, #95 to #98 (best #95, worst #99).
Top rated · #fantasyposition 338up +8up +15Position on itch.io's Top rated · #fantasy chart across 39 readings: climbing, #349 to #338 (best #337, worst #354).
Top rated · #singleplayerposition 658up +31up +36Position on itch.io's Top rated · #singleplayer chart across 38 readings: climbing, #687 to #658 (best #655, worst #695).
Top rated · #pixel-artposition 666up +26up +36Position on itch.io's Top rated · #pixel-art chart across 38 readings: climbing, #698 to #666 (best #664, worst #703).
Top rated · #2dposition 768up +19up +37Position on itch.io's Top rated · #2d chart across 58 readings: climbing, #770 to #768 (best #764, worst #805).
Everything else we hold

Activity and where to go next

First seen by us
2026-08-20
Price
free
Average rating
4.51 / 5

No devlog has been posted since we started watching on 2026-08-20. itch.io publishes only the most recent devlog date, so anything posted before then leaves no trace here.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.