Velocity

-0.010

Lorn's Lure Velocity, last 14 days: falling across 14 days, 0.00 to -0.01 (low -0.01, high 0.01).

Confidence 20%

Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, ratings had a measurable acceleration on 2026-10-17. Topic views and comments did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 14 of the last 14 days. How this is computed.

Which counter moved first

Lead and lag

30 days

Not enough of the ladder to compare.

Only ratings could be plotted, so there is no second counter to compare the timing against.

Lead and lag for Lorn's Lure, 30 daysLead and lag over 30 days, 2026-09-18 to 2026-10-17, each series scaled to its own change so the timing can be compared. Not enough of the ladder to compare. Ratings: 99 to 100, up 1, most of that change came late in the window.100%50%0%Sep 18Oct 17Ratings

Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below.

Series — over Sep 18 to Oct 17

  • Ratings — people finished and cared99 to 100up +1
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
  • Comments are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for Lorn's Lure across the charted window
DayRatings
Sep 1899
Sep 1999
Sep 2099
Sep 2199
Sep 2299
Sep 2399
Sep 2499
Sep 2599
Sep 2699
Sep 2799
Sep 2899
Sep 2999
Sep 3099
Oct 199
Oct 299
Oct 399
Oct 499
Oct 599
Oct 699
Oct 799
Oct 899
Oct 9100
Oct 10100
Oct 11100
Oct 12100
Oct 13100
Oct 14100
Oct 15100
Oct 16100
Oct 17100
What the platform publishes

Counters

Read 2026-10-17
Current counters for Lorn's Lure, with their 7- and 30-day changes
CounterNow7d30d
Ratings conversion100unchanged 0up +1

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

Categories

Categories: where itch.io's own charts have placed Lorn's Lure
ChartNow7d30dHistory
Top rated · Actionposition 263up +3down -4Position on itch.io's Top rated · Action chart across 50 readings: slipping, #257 to #263 (best #255, worst #266).
Top sellers · Actionposition 538down -322down -67Position on itch.io's Top sellers · Action chart across 50 readings: slipping, #439 to #538 (best #92, worst #538).
Top rated · Adventureposition 604up +4down -19Position on itch.io's Top rated · Adventure chart across 50 readings: slipping, #582 to #604 (best #581, worst #608).
Top sellers · Adventureposition 819down -477down -17Position on itch.io's Top sellers · Adventure chart across 50 readings: slipping, #753 to #819 (best #154, worst #844).

All of itch.io

All of itch.io: where itch.io's own charts have placed Lorn's Lure
ChartNow7d30dHistory
Top ratedposition 3,195down -23down -120Position on itch.io's Top rated chart across 59 readings: slipping, #2805 to #3195 (best #2805, worst #3198).
Top sellersposition 3,664down -1,813down -376Position on itch.io's Top sellers chart across 59 readings: slipping, #3273 to #3664 (best #609, worst #3664).
On 8 tag charts
Tag charts: where itch.io's own charts have placed Lorn's Lure
ChartNow7d30dHistory
Top rated · #3d-platformerposition 27unchanged 0unchanged 0Position on itch.io's Top rated · #3d-platformer chart across 59 readings: slipping, #21 to #27 (best #21, worst #27).
Top rated · #difficultposition 40unchanged 0down -2Position on itch.io's Top rated · #difficult chart across 41 readings: slipping, #38 to #40 (best #38, worst #41).
Top rated · #low-polyposition 85unchanged 0unchanged 0Position on itch.io's Top rated · #low-poly chart across 39 readings: holding, #85 to #85 (best #84, worst #85).
Top rated · #experimentalposition 87unchanged 0down -4Position on itch.io's Top rated · #experimental chart across 40 readings: slipping, #82 to #87 (best #82, worst #88).
Top rated · #first-personposition 193down -1down -6Position on itch.io's Top rated · #first-person chart across 40 readings: slipping, #188 to #193 (best #186, worst #193).
Top rated · #retroposition 307down -1down -16Position on itch.io's Top rated · #retro chart across 39 readings: slipping, #291 to #307 (best #290, worst #308).
Top rated · #atmosphericposition 431down -5down -21Position on itch.io's Top rated · #atmospheric chart across 57 readings: slipping, #368 to #431 (best #368, worst #431).
Top rated · #singleplayerposition 734down -3down -34Position on itch.io's Top rated · #singleplayer chart across 39 readings: slipping, #694 to #734 (best #691, worst #734).
Everything else we hold

Activity and where to go next

First seen by us
2026-08-20
Price
paid
Average rating
4.71 / 5

No devlog has been posted since we started watching on 2026-08-20. itch.io publishes only the most recent devlog date, so anything posted before then leaves no trace here.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.