Velocity

+0.002

Online Obsession Velocity, last 14 days: rising across 14 days, -0.01 to 0.00 (low -0.01, high 0.01).

Confidence 60%

Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, topic views and ratings had a measurable acceleration on 2026-10-13. Comments did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 14 of the last 14 days. How this is computed.

Which counter moved first

Lead and lag

30 days

Ratings are running ahead of topic views.

By the average day in this window, topic views had taken 39% of their change and ratings 47%. That is the reverse of the order the signal is built on — the audience arrived before the attention did, which reads as a game being found rather than one breaking out.

Lead and lag for Online Obsession, 30 daysLead and lag over 30 days, 2026-09-14 to 2026-10-13, each series scaled to its own change so the timing can be compared. Ratings are running ahead of topic views. Furthest apart on 2026-09-26, 26 points between ratings and topic views. Topic views: 50,949 to 54,189, up 3,240, most of that change came late in the window. Ratings: 3,730 to 3,809, up 79, the change came at a steady pace.100%50%0%-14%Sep 14Oct 1326 pts apartTopic viewsRatings

Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below. The axis runs past its ends because a counter went beyond its final value inside the window and came back — a deleted comment, a withdrawn rating. The scale is widened rather than the curve clipped, so the round trip stays visible.

Series — over Sep 14 to Oct 13

  • Topic views — people are looking50,949 to 54,189up +3,240
  • Ratings — people finished and cared3,730 to 3,809up +79
  • Comments are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for Online Obsession across the charted window
DayTopic viewsRatings
Sep 1450,9493,730
Sep 1550,4833,732
Sep 1650,6223,733
Sep 1750,8803,735
Sep 1851,1113,738
Sep 1951,0533,743
Sep 2051,2863,744
Sep 2151,4843,747
Sep 2251,6443,745
Sep 2351,7733,750
Sep 2451,5643,753
Sep 2551,7213,756
Sep 2651,3633,761
Sep 2751,7033,767
Sep 2851,9763,769
Sep 2952,2453,770
Sep 3052,1263,771
Oct 152,3143,774
Oct 252,4433,774
Oct 352,6963,775
Oct 452,9363,778
Oct 553,0953,781
Oct 653,1603,784
Oct 753,3183,789
Oct 853,4723,792
Oct 953,6203,797
Oct 1053,7833,800
Oct 1153,9233,802
Oct 1253,9573,808
Oct 1354,1893,809
What the platform publishes

Counters

Read 2026-10-13
Current counters for Online Obsession, with their 7- and 30-day changes
CounterNow7d30d
Topic views aperture54,189up +1,029up +3,369
Ratings conversion3,809up +25up +81
Topic replies8up +2up +2

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

Categories

Categories: where itch.io's own charts have placed Online Obsession
ChartNow7d30dHistory
Top rated · Simulationposition 3unchanged 0unchanged 0Position on itch.io's Top rated · Simulation chart across 46 readings: holding, #3 to #3 (best #3, worst #3).
Top rated · Visual Novelposition 17unchanged 0unchanged 0Position on itch.io's Top rated · Visual Novel chart across 46 readings: holding, #17 to #17 (best #17, worst #17).
Top sellers · Simulationposition 27up +29up +15Position on itch.io's Top sellers · Simulation chart across 46 readings: climbing, #37 to #27 (best #20, worst #98).
Top sellers · Visual Novelposition 27up +49up +37Position on itch.io's Top sellers · Visual Novel chart across 46 readings: climbing, #48 to #27 (best #27, worst #136).

All of itch.io

All of itch.io: where itch.io's own charts have placed Online Obsession
ChartNow7d30dHistory
Top ratedposition 29unchanged 0unchanged 0Position on itch.io's Top rated chart across 55 readings: slipping, #28 to #29 (best #28, worst #29).
Top sellersposition 134up +286up +312Position on itch.io's Top sellers chart across 55 readings: climbing, #325 to #134 (best #112, worst #2046).
On 9 tag charts
Tag charts: where itch.io's own charts have placed Online Obsession
ChartNow7d30dHistory
Top rated · #psychological-horrorposition 3unchanged 0unchanged 0Position on itch.io's Top rated · #psychological-horror chart across 35 readings: holding, #3 to #3 (best #3, worst #3).
Top rated · #story-richposition 3unchanged 0unchanged 0Position on itch.io's Top rated · #story-rich chart across 35 readings: holding, #3 to #3 (best #3, worst #3).
Top rated · #animeposition 7unchanged 0unchanged 0Position on itch.io's Top rated · #anime chart across 53 readings: slipping, #6 to #7 (best #6, worst #7).
Top rated · #yandereposition 7unchanged 0unchanged 0Position on itch.io's Top rated · #yandere chart across 35 readings: holding, #7 to #7 (best #7, worst #7).
Top rated · #2dposition 8unchanged 0unchanged 0Position on itch.io's Top rated · #2d chart across 55 readings: holding, #8 to #8 (best #8, worst #8).
Top rated · #cuteposition 10unchanged 0unchanged 0Position on itch.io's Top rated · #cute chart across 37 readings: holding, #10 to #10 (best #10, worst #10).
Top rated · #horrorposition 10unchanged 0unchanged 0Position on itch.io's Top rated · #horror chart across 35 readings: holding, #10 to #10 (best #10, worst #10).
Top rated · #no-aiposition 10unchanged 0unchanged 0Position on itch.io's Top rated · #no-ai chart across 35 readings: holding, #10 to #10 (best #10, worst #10).
Top rated · #romanceposition 16unchanged 0unchanged 0Position on itch.io's Top rated · #romance chart across 35 readings: holding, #16 to #16 (best #16, worst #16).
Everything else we hold

Activity and where to go next

First seen by us
2026-08-20
Price
free
Average rating
4.84 / 5
Community topics
22
Last community post
2026-10-12

Last devlog 2025-02-14 — 606 days ago. That was already the most recent devlog when we started watching on 2026-08-20, so there is no cadence to read from it yet. The platform publishes only the most recent devlog date, so this is a floor rather than the project’s history.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.