itch.ioRank 10822026-10-13

Airships: Conquer the Skies$24.99

Open on itch.io

Velocity

0.000

Airships: Conquer the Skies Velocity, last 14 days: flat across 14 days, 0.00 to 0.00 (low 0.00, high 0.00).

Confidence 20%

Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, ratings had a measurable acceleration on 2026-10-13. Topic views and comments did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 14 of the last 14 days. How this is computed.

Which counter moved first

Lead and lag

30 days

Not enough of the ladder to compare.

Only ratings could be plotted, so there is no second counter to compare the timing against.

Lead and lag for Airships: Conquer the Skies, 30 daysLead and lag over 30 days, 2026-09-14 to 2026-10-13, each series scaled to its own change so the timing can be compared. Not enough of the ladder to compare. Ratings: 182 throughout, no change at all.100%50%0%Sep 14Oct 13Ratings

Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below.

Series — over Sep 14 to Oct 13

  • Ratings — people finished and cared182 to 182unchanged 0
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
  • Comments are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for Airships: Conquer the Skies across the charted window
DayRatings
Sep 14182
Sep 15182
Sep 16182
Sep 17182
Sep 18182
Sep 19182
Sep 20182
Sep 21182
Sep 22182
Sep 23182
Sep 24182
Sep 25182
Sep 26182
Sep 27182
Sep 28182
Sep 29182
Sep 30182
Oct 1182
Oct 2182
Oct 3182
Oct 4182
Oct 5182
Oct 6182
Oct 7182
Oct 8182
Oct 9182
Oct 10182
Oct 11182
Oct 12182
Oct 13182
What the platform publishes

Counters

Read 2026-10-13
Current counters for Airships: Conquer the Skies, with their 7- and 30-day changes
CounterNow7d30d
Ratings conversion182unchanged 0unchanged 0

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

Categories

Categories: where itch.io's own charts have placed Airships: Conquer the Skies
ChartNow7d30dHistory
Top sellers · Strategyposition 149down -32down -27Position on itch.io's Top sellers · Strategy chart across 46 readings: slipping, #115 to #149 (best #18, worst #149).
Top rated · Strategyposition 297down -1down -10Position on itch.io's Top rated · Strategy chart across 46 readings: slipping, #280 to #297 (best #280, worst #298).
Top sellers · Simulationposition 318down -28down -34Position on itch.io's Top sellers · Simulation chart across 46 readings: slipping, #265 to #318 (best #53, worst #318).
Top rated · Simulationposition 677up +17down -9Position on itch.io's Top rated · Simulation chart across 46 readings: slipping, #660 to #677 (best #660, worst #699).

All of itch.io

All of itch.io: where itch.io's own charts have placed Airships: Conquer the Skies
ChartNow7d30dHistory
Top sellersposition 2,674down -132down -241Position on itch.io's Top sellers chart across 55 readings: slipping, #2460 to #2674 (best #308, worst #2674).
On 6 tag charts
Tag charts: where itch.io's own charts have placed Airships: Conquer the Skies
ChartNow7d30dHistory
Top rated · #steampunkposition 9down -1down -1Position on itch.io's Top rated · #steampunk chart across 35 readings: slipping, #8 to #9 (best #8, worst #9).
Top rated · #moddableposition 22unchanged 0unchanged 0Position on itch.io's Top rated · #moddable chart across 35 readings: holding, #22 to #22 (best #22, worst #22).
Top rated · #real-time-strategyposition 28up +1up +1Position on itch.io's Top rated · #real-time-strategy chart across 35 readings: climbing, #29 to #28 (best #28, worst #30).
Top rated · #alternate-historyposition 31up +1unchanged 0Position on itch.io's Top rated · #alternate-history chart across 54 readings: slipping, #30 to #31 (best #30, worst #32).
Top rated · #cyberpunkposition 69unchanged 0unchanged 0Position on itch.io's Top rated · #cyberpunk chart across 37 readings: holding, #69 to #69 (best #69, worst #70).
Top rated · #pixel-artposition 1,966down -6down -51Position on itch.io's Top rated · #pixel-art chart across 35 readings: slipping, #1910 to #1966 (best #1910, worst #1966).
Everything else we hold

Activity and where to go next

First seen by us
2026-08-20
Price
paid
Average rating
4.38 / 5

No devlog has been posted since we started watching on 2026-08-20. itch.io publishes only the most recent devlog date, so anything posted before then leaves no trace here.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.