Velocity
+0.001
Confidence 50%
Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, comments and ratings had a measurable acceleration on 2026-10-13. Topic views did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 14 of the last 14 days. How this is computed.
Lead and lag
No ordering to read here.
Across this window, comments moved by 16, under its floor of 20; ratings moved by 30. Timing two counters against each other needs both of them to have risen, by more than the floor this page sets for that counter so a handful of events cannot read as an ordering, and to have stayed between their own start and end values — a counter that went past one of those and came back has no share of its change to time. The shapes are drawn; which of them moved first is not claimed.
Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below.
Series — over Sep 14 to Oct 13
- Comments — people are talking1,012 to 1,028up +16
- Ratings — people finished and cared2,158 to 2,188up +30
- Topic views are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart
The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.
| Day | Comments | Ratings |
|---|---|---|
| Sep 14 | 1,012 0% | 2,158 0% |
| Sep 15 | 1,014 13% | 2,158 0% |
| Sep 16 | 1,014 13% | 2,158 0% |
| Sep 17 | 1,014 13% | 2,160 7% |
| Sep 18 | 1,016 25% | 2,162 13% |
| Sep 19 | 1,018 38% | 2,164 20% |
| Sep 20 | 1,020 50% | 2,166 27% |
| Sep 21 | 1,020 50% | 2,169 37% |
| Sep 22 | 1,021 56% | 2,168 33% |
| Sep 23 | 1,019 44% | 2,169 37% |
| Sep 24 | 1,019 44% | 2,169 37% |
| Sep 25 | 1,019 44% | 2,171 43% |
| Sep 26 | 1,019 44% | 2,171 43% |
| Sep 27 | 1,019 44% | 2,173 50% |
| Sep 28 | 1,019 44% | 2,173 50% |
| Sep 29 | 1,020 50% | 2,176 60% |
| Sep 30 | 1,021 56% | 2,177 63% |
| Oct 1 | 1,022 63% | 2,177 63% |
| Oct 2 | 1,023 69% | 2,178 67% |
| Oct 3 | 1,023 69% | 2,179 70% |
| Oct 4 | 1,023 69% | 2,180 73% |
| Oct 5 | 1,023 69% | 2,180 73% |
| Oct 6 | 1,024 75% | 2,180 73% |
| Oct 7 | 1,025 81% | 2,182 80% |
| Oct 8 | 1,027 94% | 2,182 80% |
| Oct 9 | 1,027 94% | 2,183 83% |
| Oct 10 | 1,028 100% | 2,185 90% |
| Oct 11 | 1,028 100% | 2,188 100% |
| Oct 12 | 1,028 100% | 2,188 100% |
| Oct 13 | 1,028 100% | 2,188 100% |
Counters
| Counter | Now | 7d | 30d |
|---|---|---|---|
| Comments intent | 1,028 | up +4 | up +16 |
| Ratings conversion | 2,188 | up +8 | up +30 |
On itch.io's own charts
Categories
| Chart | Now | 7d | 30d | History |
|---|---|---|---|---|
| Top rated · Adventure | position 5 | unchanged 0 | unchanged 0 | |
| Top rated · Puzzle | position 6 | unchanged 0 | unchanged 0 | |
| Top sellers · Puzzle | position 8 | up +34 | up +75 | |
| Top sellers · Adventure | position 27 | up +84 | up +146 |
All of itch.io
| Chart | Now | 7d | 30d | History |
|---|---|---|---|---|
| Top rated | position 43 | down -1 | down -1 | |
| Top sellers | position 165 | up +993 | up +1,319 |
On 3 tag charts
| Chart | Now | 7d | 30d | History |
|---|---|---|---|---|
| Top rated · #minesweeper | position 1 | unchanged 0 | unchanged 0 | |
| Top rated · #roguelike | position 1 | unchanged 0 | unchanged 0 | |
| Top rated · #no-ai | position 19 | down -1 | down -2 |
Activity and where to go next
- First seen by us
- 2026-08-20
- Price
- free
- Average rating
- 4.86 / 5
Last devlog 2025-02-06 — 615 days ago. That was already the most recent devlog when we started watching on 2026-08-20, so there is no cadence to read from it yet. The platform publishes only the most recent devlog date, so this is a floor rather than the project’s history.
Go to the source
We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.