itch.ioRank 16642026-10-09

Married in Red

Open on itch.io

Velocity

-0.003

Married in Red Velocity, last 14 days: rising across 14 days, -0.01 to -0.00 (low -0.01, high 0.01).

Confidence 50%

Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, comments and ratings had a measurable acceleration on 2026-10-09. Topic views did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 14 of the last 14 days. How this is computed.

Which counter moved first

Lead and lag

30 days

No ordering to read here.

Across this window, comments moved by 1, under its floor of 20; ratings moved by 23. Timing two counters against each other needs both of them to have risen, by more than the floor this page sets for that counter so a handful of events cannot read as an ordering, and to have stayed between their own start and end values — a counter that went past one of those and came back has no share of its change to time. The shapes are drawn; which of them moved first is not claimed.

Lead and lag for Married in Red, 30 daysLead and lag over 30 days, 2026-09-10 to 2026-10-09, each series scaled to its own change so the timing can be compared. No ordering to read here. Comments: 624 to 625, up 1, most of that change came late in the window. Ratings: 1,628 to 1,651, up 23, the change came at a steady pace.100%50%0%-200%Sep 10Oct 9CommentsRatings

Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below. The axis runs past its ends because a counter went beyond its final value inside the window and came back — a deleted comment, a withdrawn rating. The scale is widened rather than the curve clipped, so the round trip stays visible.

Series — over Sep 10 to Oct 9

  • Comments — people are talking624 to 625up +1
  • Ratings — people finished and cared1,628 to 1,651up +23
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for Married in Red across the charted window
DayCommentsRatings
Sep 106241,628
Sep 116241,631
Sep 126241,631
Sep 136241,633
Sep 146251,634
Sep 156251,635
Sep 166251,637
Sep 176251,637
Sep 186251,637
Sep 196251,639
Sep 206251,642
Sep 216251,642
Sep 226251,639
Sep 236221,640
Sep 246221,640
Sep 256221,641
Sep 266221,641
Sep 276221,641
Sep 286231,642
Sep 296241,642
Sep 306251,644
Oct 16251,645
Oct 26251,646
Oct 36251,647
Oct 46251,647
Oct 56251,648
Oct 66251,649
Oct 76251,649
Oct 86251,651
Oct 96251,651
What the platform publishes

Counters

Read 2026-10-09
Current counters for Married in Red, with their 7- and 30-day changes
CounterNow7d30d
Comments intent625unchanged 0up +2
Ratings conversion1,651up +5up +24

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

Categories

Categories: where itch.io's own charts have placed Married in Red
ChartNow7d30dHistory
Top rated · Rpgposition 9unchanged 0unchanged 0Position on itch.io's Top rated · Rpg chart across 42 readings: holding, #9 to #9 (best #9, worst #9).
Top rated · Visual Novelposition 39unchanged 0unchanged 0Position on itch.io's Top rated · Visual Novel chart across 42 readings: holding, #39 to #39 (best #39, worst #39).
Top sellers · Rpgposition 176down -94up +125Position on itch.io's Top sellers · Rpg chart across 42 readings: slipping, #121 to #176 (best #29, worst #312).
Top sellers · Visual Novelposition 272down -115up +168Position on itch.io's Top sellers · Visual Novel chart across 42 readings: slipping, #164 to #272 (best #72, worst #442).

All of itch.io

All of itch.io: where itch.io's own charts have placed Married in Red
ChartNow7d30dHistory
Top ratedposition 69unchanged 0up +1Position on itch.io's Top rated chart across 51 readings: climbing, #71 to #69 (best #69, worst #72).
Top sellersposition 1,750down -606up +1,112Position on itch.io's Top sellers chart across 51 readings: climbing, #2801 to #1750 (best #300, worst #2895).
On 4 tag charts
Tag charts: where itch.io's own charts have placed Married in Red
ChartNow7d30dHistory
Top rated · #rpgmakerposition 6unchanged 0unchanged 0Position on itch.io's Top rated · #rpgmaker chart across 31 readings: holding, #6 to #6 (best #6, worst #6).
Top rated · #story-richposition 18up +1up +1Position on itch.io's Top rated · #story-rich chart across 31 readings: climbing, #19 to #18 (best #18, worst #19).
Top rated · #2dposition 19unchanged 0unchanged 0Position on itch.io's Top rated · #2d chart across 51 readings: climbing, #20 to #19 (best #19, worst #20).
Top rated · #horrorposition 21unchanged 0unchanged 0Position on itch.io's Top rated · #horror chart across 31 readings: holding, #21 to #21 (best #21, worst #21).
Everything else we hold

Activity and where to go next

First seen by us
2026-08-20
Price
free
Average rating
4.84 / 5

No devlog has been posted since we started watching on 2026-08-20. itch.io publishes only the most recent devlog date, so anything posted before then leaves no trace here.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.