Velocity

0.000

Lancer Tactics Velocity, last 14 days: rising across 14 days, -0.01 to 0.00 (low -0.01, high 0.00).

Confidence 20%

Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, ratings had a measurable acceleration on 2026-10-15. Topic views and comments did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 14 of the last 14 days. How this is computed.

Which counter moved first

Lead and lag

30 days

Not enough of the ladder to compare.

Only ratings could be plotted, so there is no second counter to compare the timing against.

Lead and lag for Lancer Tactics, 30 daysLead and lag over 30 days, 2026-09-16 to 2026-10-15, each series scaled to its own change so the timing can be compared. Not enough of the ladder to compare. Ratings: 188 to 191, up 3, most of that change came early in the window.100%50%0%Sep 16Oct 15Ratings

Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below.

Series — over Sep 16 to Oct 15

  • Ratings — people finished and cared188 to 191up +3
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
  • Comments are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for Lancer Tactics across the charted window
DayRatings
Sep 16188
Sep 17188
Sep 18190
Sep 19191
Sep 20191
Sep 21191
Sep 22191
Sep 23191
Sep 24191
Sep 25191
Sep 26191
Sep 27191
Sep 28191
Sep 29191
Sep 30191
Oct 1191
Oct 2191
Oct 3191
Oct 4191
Oct 5191
Oct 6191
Oct 7191
Oct 8191
Oct 9191
Oct 10189
Oct 11189
Oct 12190
Oct 13190
Oct 14190
Oct 15191
What the platform publishes

Counters

Read 2026-10-15
Current counters for Lancer Tactics, with their 7- and 30-day changes
CounterNow7d30d
Ratings conversion191unchanged 0up +3

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

Categories

Categories: where itch.io's own charts have placed Lancer Tactics
ChartNow7d30dHistory
Top sellers · Rpgposition 1unchanged 0unchanged 0Position on itch.io's Top sellers · Rpg chart across 48 readings: holding, #1 to #1 (best #1, worst #2).
Top sellers · Strategyposition 2up +1down -1Position on itch.io's Top sellers · Strategy chart across 48 readings: climbing, #3 to #2 (best #1, worst #3).
Top rated · Strategyposition 70up +2up +1Position on itch.io's Top rated · Strategy chart across 48 readings: climbing, #72 to #70 (best #69, worst #76).
Top rated · Rpgposition 166unchanged 0up +1Position on itch.io's Top rated · Rpg chart across 48 readings: climbing, #170 to #166 (best #165, worst #170).

All of itch.io

All of itch.io: where itch.io's own charts have placed Lancer Tactics
ChartNow7d30dHistory
Top sellersposition 17down -2down -14Position on itch.io's Top sellers chart across 57 readings: slipping, #3 to #17 (best #3, worst #18).
Top ratedposition 1,857down -9up +36Position on itch.io's Top rated chart across 57 readings: climbing, #1962 to #1857 (best #1828, worst #1964).
On 9 tag charts
Tag charts: where itch.io's own charts have placed Lancer Tactics
ChartNow7d30dHistory
Top rated · #mechsposition 5unchanged 0up +2Position on itch.io's Top rated · #mechs chart across 37 readings: climbing, #7 to #5 (best #5, worst #7).
Top rated · #tacticalposition 7unchanged 0unchanged 0Position on itch.io's Top rated · #tactical chart across 37 readings: holding, #7 to #7 (best #7, worst #8).
Top rated · #robotsposition 10unchanged 0up +1Position on itch.io's Top rated · #robots chart across 37 readings: climbing, #11 to #10 (best #10, worst #11).
Top rated · #godotposition 27unchanged 0up +2Position on itch.io's Top rated · #godot chart across 37 readings: climbing, #30 to #27 (best #27, worst #30).
Top rated · #turn-basedposition 29unchanged 0up +1Position on itch.io's Top rated · #turn-based chart across 37 readings: climbing, #30 to #29 (best #28, worst #31).
Top rated · #low-polyposition 46unchanged 0up +1Position on itch.io's Top rated · #low-poly chart across 37 readings: climbing, #48 to #46 (best #46, worst #48).
Top rated · #singleplayerposition 410down -2up +10Position on itch.io's Top rated · #singleplayer chart across 37 readings: climbing, #419 to #410 (best #399, worst #423).
Top rated · #pixel-artposition 413down -3up +8Position on itch.io's Top rated · #pixel-art chart across 37 readings: climbing, #426 to #413 (best #406, worst #427).
Top rated · #no-aiposition 809down -6down -4Position on itch.io's Top rated · #no-ai chart across 37 readings: slipping, #807 to #809 (best #784, worst #827).
Everything else we hold

Activity and where to go next

First seen by us
2026-08-20
Price
paid
Average rating
4.69 / 5

No devlog has been posted since we started watching on 2026-08-20. itch.io publishes only the most recent devlog date, so anything posted before then leaves no trace here.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.