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Manta's Warbox

Open on itch.io

Velocity

This game has no Velocity yet. The scoring pass only ranks games that clear an audience floor and have enough history to measure acceleration over — everything below that line is collected but not scored, which is most of the catalogue.

Which counter moved first

Lead and lag

12 days

Not enough of the ladder to compare.

Only ratings could be plotted, so there is no second counter to compare the timing against.

Lead and lag for Manta's Warbox, 12 daysLead and lag over 12 days, 2026-08-20 to 2026-08-31, each series scaled to its own change so the timing can be compared. Not enough of the ladder to compare. Ratings: 64 to 65, up 1, most of that change came late in the window.100%50%0%Aug 20Aug 31Ratings

Each line is scaled to its own change across these 12 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below.

Series — over Aug 20 to Aug 31

  • Ratingspeople finished and cared64 to 65up +1
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
  • Comments are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for Manta's Warbox across the charted window
DayRatings
Aug 2064
Aug 2164
Aug 2264
Aug 2364
Aug 2464
Aug 2564
Aug 2664
Aug 2764
Aug 2864
Aug 2964
Aug 3065
Aug 3165
What the platform publishes

Counters

Read 2026-08-31
Current counters for Manta's Warbox, with their 7- and 30-day changes
CounterNow7d30d
Ratings conversion65up +1no comparable reading thirty days back

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

Categories

Categories: where itch.io's own charts have placed Manta's Warbox
ChartNow7d30dHistory
Top sellers · Strategyposition 145not listed seven days agonot listed thirty days agoPosition on itch.io's Top sellers · Strategy chart across 3 readings: slipping, #140 to #145 (best #140, worst #145).
Top sellers · Shooterposition 162not listed seven days agonot listed thirty days agoPosition on itch.io's Top sellers · Shooter chart across 3 readings: climbing, #172 to #162 (best #162, worst #172).
Top rated · Shooterposition 177not listed seven days agonot listed thirty days agoPosition on itch.io's Top rated · Shooter chart across 3 readings: climbing, #184 to #177 (best #177, worst #184).
Top rated · Strategyposition 200not listed seven days agonot listed thirty days agoPosition on itch.io's Top rated · Strategy chart across 3 readings: climbing, #206 to #200 (best #200, worst #206).
Top sellers · Simulationposition 341not listed seven days agonot listed thirty days agoPosition on itch.io's Top sellers · Simulation chart across 3 readings: slipping, #334 to #341 (best #334, worst #341).
Top rated · Simulationposition 458not listed seven days agonot listed thirty days agoPosition on itch.io's Top rated · Simulation chart across 3 readings: climbing, #478 to #458 (best #458, worst #479).

All of itch.io

All of itch.io: where itch.io's own charts have placed Manta's Warbox
ChartNow7d30dHistory
Top sellersposition 2,827up +74not listed thirty days agoPosition on itch.io's Top sellers chart across 12 readings: climbing, #2905 to #2827 (best #2739, worst #2950).
Top ratedposition 6,005not listed seven days agonot listed thirty days agoPosition on itch.io's Top rated chart across 7 readings: slipping, #5983 to #6005 (best #5983, worst #6005).
On 1 tag chart
Tag charts: where itch.io's own charts have placed Manta's Warbox
ChartNow7d30dHistory
Top rated · #3dposition 502up +17not listed thirty days agoPosition on itch.io's Top rated · #3d chart across 12 readings: climbing, #517 to #502 (best #502, worst #522).

A climb is places gained, so a positive number means it moved up. The line rises when the game is climbing, which is the opposite direction to the raw position.

Everything else we hold

Activity and where to go next

First seen by us
2026-08-20
Average rating
4.66 / 5

No devlog has been posted since we started watching on 2026-08-20. itch.io publishes only the most recent devlog date, so anything posted before then leaves no trace here.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.