itch.ioRank 11492026-10-16

missed messages.

Open on itch.io

Velocity

0.000

missed messages. Velocity, last 14 days: falling across 14 days, 0.00 to 0.00 (low -0.00, high 0.00).

Confidence 50%

Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, comments and ratings had a measurable acceleration on 2026-10-16. Topic views did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 14 of the last 14 days. How this is computed.

Which counter moved first

Lead and lag

30 days

No ordering to read here.

Across this window, comments moved by 3, under its floor of 20; ratings moved by 7, under its floor of 20. Timing two counters against each other needs both of them to have risen, by more than the floor this page sets for that counter so a handful of events cannot read as an ordering, and to have stayed between their own start and end values — a counter that went past one of those and came back has no share of its change to time. The shapes are drawn; which of them moved first is not claimed.

Lead and lag for missed messages., 30 daysLead and lag over 30 days, 2026-09-17 to 2026-10-16, each series scaled to its own change so the timing can be compared. No ordering to read here. Comments: 861 to 864, up 3, most of that change came late in the window. Ratings: 2,645 to 2,652, up 7, most of that change came late in the window.100%50%0%Sep 17Oct 16CommentsRatings

Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below.

Series — over Sep 17 to Oct 16

  • Comments — people are talking861 to 864up +3
  • Ratings — people finished and cared2,645 to 2,652up +7
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for missed messages. across the charted window
DayCommentsRatings
Sep 178612,645
Sep 188612,645
Sep 198612,645
Sep 208612,645
Sep 218612,645
Sep 228622,645
Sep 238612,645
Sep 248612,645
Sep 258612,645
Sep 268612,645
Sep 278612,646
Sep 288622,647
Sep 298622,647
Sep 308622,647
Oct 18622,647
Oct 28622,649
Oct 38622,649
Oct 48622,649
Oct 58622,649
Oct 68622,649
Oct 78622,649
Oct 88622,649
Oct 98632,650
Oct 108632,650
Oct 118632,650
Oct 128632,650
Oct 138642,650
Oct 148642,650
Oct 158642,652
Oct 168642,652
What the platform publishes

Counters

Read 2026-10-17
Current counters for missed messages., with their 7- and 30-day changes
CounterNow7d30d
Comments intent864up +1up +3
Ratings conversion2,652up +2up +7

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

Categories

Categories: where itch.io's own charts have placed missed messages.
ChartNow7d30dHistory
Top rated · Simulationposition 5unchanged 0unchanged 0Position on itch.io's Top rated · Simulation chart across 50 readings: holding, #5 to #5 (best #5, worst #6).
Top rated · Adventureposition 9unchanged 0unchanged 0Position on itch.io's Top rated · Adventure chart across 50 readings: slipping, #8 to #9 (best #8, worst #9).
Top rated · Visual Novelposition 38unchanged 0down -2Position on itch.io's Top rated · Visual Novel chart across 50 readings: slipping, #36 to #38 (best #36, worst #38).
Top sellers · Simulationposition 356down -21down -49Position on itch.io's Top sellers · Simulation chart across 50 readings: slipping, #289 to #356 (best #73, worst #356).
Top sellers · Visual Novelposition 422up +7down -30Position on itch.io's Top sellers · Visual Novel chart across 50 readings: slipping, #388 to #422 (best #105, worst #444).
Top sellers · Adventureposition 623down -20down -13Position on itch.io's Top sellers · Adventure chart across 50 readings: slipping, #556 to #623 (best #138, worst #666).

All of itch.io

All of itch.io: where itch.io's own charts have placed missed messages.
ChartNow7d30dHistory
Top ratedposition 66unchanged 0down -3Position on itch.io's Top rated chart across 59 readings: slipping, #62 to #66 (best #62, worst #66).
Top sellersposition 2,977down -256down -349Position on itch.io's Top sellers chart across 59 readings: slipping, #2631 to #2977 (best #515, worst #2977).
On 7 tag charts
Tag charts: where itch.io's own charts have placed missed messages.
ChartNow7d30dHistory
Top rated · #artgameposition 1unchanged 0unchanged 0Position on itch.io's Top rated · #artgame chart across 56 readings: holding, #1 to #1 (best #1, worst #1).
Top rated · #ludum-dare-44position 1unchanged 0unchanged 0Position on itch.io's Top rated · #ludum-dare-44 chart across 38 readings: holding, #1 to #1 (best #1, worst #1).
Top rated · #shortposition 8unchanged 0unchanged 0Position on itch.io's Top rated · #short chart across 38 readings: holding, #8 to #8 (best #8, worst #8).
Top rated · #lgbtposition 16unchanged 0down -1Position on itch.io's Top rated · #lgbt chart across 38 readings: slipping, #15 to #16 (best #15, worst #16).
Top rated · #2dposition 18unchanged 0unchanged 0Position on itch.io's Top rated · #2d chart across 58 readings: slipping, #17 to #18 (best #17, worst #18).
Top rated · #horrorposition 20unchanged 0down -1Position on itch.io's Top rated · #horror chart across 38 readings: slipping, #18 to #20 (best #18, worst #20).
Top rated · #romanceposition 30unchanged 0down -2Position on itch.io's Top rated · #romance chart across 38 readings: slipping, #28 to #30 (best #28, worst #30).
Everything else we hold

Activity and where to go next

First seen by us
2026-08-20
Price
free
Average rating
4.77 / 5

No devlog has been posted since we started watching on 2026-08-20. itch.io publishes only the most recent devlog date, so anything posted before then leaves no trace here.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.